Shane's Tale Stack

Books and board games, reviewed the way I actually get to them: one at a time, off the stack.

Blood on the Clocktower

Rating: 4 / 5

Box art for Blood on the Clocktower

Full disclosure up front, this is not a game for a household of two, and I’m reviewing it anyway because when I do get it to the table, nothing else touches it.

This is Werewolf with the entire chassis rebuilt from the ground up. You’ve got a Storyteller instead of a passive moderator, and unlike most social deduction games where the mod is basically reading a script that a phone app could handle, the Storyteller here is making live decisions the whole game, what information to give which characters, how ambiguous effects resolve, whether to nudge the story toward chaos or toward a slow burn. I ran it as Storyteller for the first time at a coworker’s place and it’s genuinely as much fun to run as to play, maybe more, you’re watching people slowly puzzle out a truth you already know.

The learning curve is real and it’s steep, you’re not just tracking your own character’s ability, you need to understand what every character on the script does to bluff convincingly and to catch other people’s bluffs, and that’s a lot to load into new players in one sitting. My first game, every time the Storyteller opened their mouth it felt like a new rule got bolted on. Stuck with it through a second game before it clicked, and once it clicks it’s the best deduction game on the market, full stop.

The player count is the actual dealbreaker for a lot of people’s real lives though, not a nitpick, a structural limit. Nine to twelve plus a Storyteller is the sweet spot, and getting that many adults in one room on a regular basis is its own logistics problem, harder than getting the game itself to the table. I’ve hosted this maybe four times total since picking it up, always as an event, never as a normal Tuesday night thing.

If you can round up the bodies, this earns every bit of its reputation. If you can’t, it’ll mostly sit on the shelf looking expensive.

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